Front desk · Meet the staff
Two brothers.
One phone call.
Then the agents build it.
floor7pod is Mark and Matthew Carlson on the phone for about twenty minutes, raw and uncut. Whatever they dream up, AI coding agents go and build. The finished build moves into its own room on Floor 7, right next to the episode, and you get the key.
- The HighYattMarkArchitect of the HighYatt
Mark Carlson
Built Floor 7: Journey to the Center of the HighYatt, the game this whole hotel comes from. Has been to Floor 7. Is still finding confetti.
Ask me about Floor 7
- The HighYattMatthewThe other half of the call
Matthew Carlson
Co-dreamed Boaty McBoatface over the phone with Mark, then watched the agents build it. Picks up on the first ring. Usually.
Ask me about the boat
The method
Call. Transcript. Agents. Room.
The call
Mark and Matthew get on the phone for about twenty minutes. No script, no second take, no edits. That call is the episode.
The transcript
Every word gets written down, including the half-finished ideas. Especially the half-finished ideas.
The agents
AI coding agents read the transcript and build whatever got dreamed up. The brothers mostly try to keep up.
The room
The finished build moves into its own room on Floor 7, right next to the episode. You get the key.
Why uncut
The good part is the part you'd normally edit out.
Most ideas sound worse before they sound better. We keep the before. You hear the idea arrive, get argued with, get a dumb name, and then you get to walk around inside whatever it turned into.
- No edits. The call you hear is the call we had. Pauses, tangents and all.
- No prep. Ideas show up half-baked and leave that way. The agents finish the baking.
- Everything gets built. If it gets dreamed up on the call, the agents take a swing at it.
- Every build gets a room. You can walk into it straight from the episode page. Bring your key.
Where is this, exactly?
The HighYatt.
A surreal luxury hotel from Mark's game. It has 88 floors and exactly 1 room. Everyone inside, from the bellhop to the pharmacist on Floor 5, is thinking about the same thing: Floor 7, where the party never stops, the fireworks never run out, and somebody is always chanting "Floor seven! Floor seven!"
This podcast is what happens up there. Every episode checks into a room in the 700s. Episode 1 gets Room 701.
- Floors
- 88
- Rooms
- 1
- Parties
- 1 nonstop
Already built
Rooms built before the hotel opened.
Floor 7: Journey to the Center of the HighYatt
Check in to the HighYatt. Find your room.
Mark's game about a luxury hotel with 88 floors and 1 room, where every guest, bellhop and pharmacist can't stop talking about Floor 7. It's why this podcast lives here.
Check in ↗ (Floor 7: Journey to the Center of the HighYatt, opens in a new tab)Boaty McBoatface
Two ridiculous voyages. One extremely determined boat.
Made exactly the way every episode will be: the brothers talked it through on the phone, and AI coding agents built what they dreamed up.
Set sail ↗ (Boaty McBoatface, opens in a new tab)
Ring the front desk
One inbox. Everything goes there.
Sponsorships, an idea for a call, a room you'd like the agents to build, a Floor 7 sighting. It all lands atsponsors@floor7pod.com, and it all gets read.